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#994 - Iron Moth
PadrãoShiny
Categoria: Paradox Pokémon
Altura: 1,2 mPeso: 36,0 Kg
Cor: White
Egg group: Undiscovered
Gênero: 100%
Felicidade base: 0
Experiência base: 285
Taxa de captura: 30
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: SpA +3Total: 3
Competitivo
In-Game
Abilities
Quark Drive: Se Electric Terrain estiver ativo ou o Pokémon usar um Booster Energy, o stat mais alto aumentará em 1,3x, ou em 1,5x se for a Speed.
Base stats
HP
Atk
Def
SpA
SpD
Spe
80
70
60
140
110
110
Level 50
Level 100
140 187
270 364
67 134
130 262
58 123
112 240
130 211
256 416
103 178
202 350
103 178
202 350
Dano recebido
×¼
×1
×1
×1
×¼
×½
×½
×1
×1
×¼
×4
×½
×1
×½
×2
×2
×½
×2
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Spray
Level up
Machine
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Air Slash
Machine
75951530% chance to causar flinch.
Bug Buzz
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confuse Ray
Machine
10010Confuses the target.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Discharge
Level up
Evento
801001530% chance to paralyze adjacent Pokemon.
Electric Terrain
Level up
Machine
105 turns. Grounded: +Electric power, can't adormecer.
Ember
Level up
401002510% chance to burn the target.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fiery Dance
Level up
801001050% chance to raise the user's Sp Atk by 1.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Spin
Level up
Machine
358515Traps and damages the target for 4-5 turns.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gust
Level up
4010035Power doubles during Bounce, Fly, and Sky Drop.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hurricane
Level up
Machine
110701030% chance to confuse target. Can't miss in rain.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Lunge
Level up
Machine
Evento
8010015100% chance to lower the target's Attack by 1.
Metal Sound
Level up
Machine
8540Lowers the target's Sp Def by 2.
Meteor Beam
Machine
1209010Raises user's Sp Atk by 1 on turn 1. Hits turn 2.
Morning Sun
Level up
5Heals the user by a weather-dependent amount.
Overheat
Level up
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Pounce
Machine
5010020Tem 100% de chance de diminuir a Speed do alvo em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Screech
Level up
Evento
8540Lowers the target's Defense by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Wave
Level up
Machine
Evento
951001010% chance to envenenar adjacent Pokemon.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Struggle Bug
Level up
Machine
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Level up
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
U-turn
Machine
7010020User switches out after damaging the target.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Whirlwind
Level up
20Forces the target to switch to a random ally.
Cadeia evolutiva
Iron Moth
1 nível evolutivo.
Descrição In-game:
Violet
No records exist of this species being caught. Data is lacking, but the Pokémon’s traits match up with an object described in an old book.
Scarlet
This Pokémon resembles an unknown object described in a paranormal magazine as a UFO sent to observe humanity.
Moves que aprende
Gen IX
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Gust
Level 1
4010035Power doubles during Bounce, Fly, and Sky Drop.
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Electric Terrain
Level 1
105 turns. Grounded: +Electric power, can't adormecer.
Acid Spray
Level 1
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Ember
Level 1
401002510% chance to burn the target.
Struggle Bug
Level 7
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Fire Spin
Level 14
358515Traps and damages the target for 4-5 turns.
Take Down
Level 21
908520Tem 1/4 de recoil.
Lunge
Level 28
8010015100% chance to lower the target's Attack by 1.
Screech
Level 35
8540Lowers the target's Defense by 2.
Discharge
Level 42
801001530% chance to paralyze adjacent Pokemon.
Sludge Wave
Level 49
951001010% chance to envenenar adjacent Pokemon.
Fiery Dance
Level 56
801001050% chance to raise the user's Sp Atk by 1.
Metal Sound
Level 63
8540Lowers the target's Sp Def by 2.
Morning Sun
Level 70
5Heals the user by a weather-dependent amount.
Hurricane
Level 77
110701030% chance to confuse target. Can't miss in rain.
Bug Buzz
Level 84
901001010% chance to lower the target's Sp Def by 1.
Overheat
Level 91
130905Reduz o Sp. Atk do usuário em 2 estágios.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Spray
Machine
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Air Slash
Machine
75951530% chance to causar flinch.
Bug Buzz
Machine
901001010% chance to lower the target's Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confuse Ray
Machine
10010Confuses the target.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Electric Terrain
Machine
105 turns. Grounded: +Electric power, can't adormecer.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Spin
Machine
358515Traps and damages the target for 4-5 turns.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hurricane
Machine
110701030% chance to confuse target. Can't miss in rain.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Lunge
Machine
8010015100% chance to lower the target's Attack by 1.
Metal Sound
Machine
8540Lowers the target's Sp Def by 2.
Meteor Beam
Machine
1209010Raises user's Sp Atk by 1 on turn 1. Hits turn 2.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Pounce
Machine
5010020Tem 100% de chance de diminuir a Speed do alvo em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Struggle Bug
Machine
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
U-turn
Machine
7010020User switches out after damaging the target.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.